3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.
Material type: TextSeries: The Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; London : Morgan Kaufmann, 2007.Edition: 2nd. edDescription: xxii, 1018 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)Content type:- text
- unmediated
- volume
- 0122290631
- 9780122290633
- 0123736684 (CD-ROM)
- 9780123736680 (CD-ROM)
- Three-D game engine design
- 006.693 21 E.D. T 2007
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Books | Main Library Main Stacks | 006.693 E.D. T 2007 (Browse shelf(Opens below)) | Available | 00012919 |
Includes bibliographical references (p. 973-979) and index.
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