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3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.

By: Material type: TextTextSeries: The Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; London : Morgan Kaufmann, 2007.Edition: 2nd. edDescription: xxii, 1018 p. : ill. (some col.) ; 24 cm. + 1 CD-ROM (4 3/4 in.)Content type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0122290631
  • 9780122290633
  • 0123736684 (CD-ROM)
  • 9780123736680 (CD-ROM)
Other title:
  • Three-D game engine design
Subject(s): DDC classification:
  • 006.693 21 E.D. T 2007
Online resources:
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Holdings
Item type Current library Call number Status Date due Barcode
Books Books Main Library Main Stacks 006.693 E.D. T 2007 (Browse shelf(Opens below)) Available 00012919

Includes bibliographical references (p. 973-979) and index.

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