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Essential CG lighting techniques with 3ds Max / Darren Brooker.

by Brooker, Darren.

Edition: 2nd ed.Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Amsterdam : Elsevier, 2006Availability: Items available for loan: Main Library [Call number: 006.693 B.D. E 2006] (1).

Open Library:
Foundations of 3D graphics programming : using JOGL and Java3D / Jim X. Chen, Edward J. Wegman.

by Chen, Jim X | Wegman, Edward J, 1943-.

Material type: Text Text; Format: print ; Audience: Specialized; Publisher: London : Springer, 2006Availability: Items available for loan: Main Library [Call number: 006.693 C.J. F 2006] (1).

Open Library:
Alice in action : computing through animation / Joel Adams.

by Adams, Joel, 1957-.

Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Boston : Thomson course technology, 2007Availability: Items available for loan: Main Library [Call number: 006.696 A.J. A 2007] (1).

Open Library:
Mathematics for 3D game programming and computer graphics / Eric Lengyel.

by Lengyel, Eric.

Edition: 2nd ed.Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Hingham, Mass. : Charles River Media, 2004Online access: Table of contents Availability: Items available for loan: Main Library [Call number: 794.8 L.E. M 2004] (1).

Open Library:
3D user interfaces with Java 3D / Jon Barrilleaux.

by Barrilleaux, Jon.

Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Greenwich, Conn. ; [Great Britain] : Manning, 2001Other title: Three-D user interfaces with Java 3D.Availability: Items available for loan: Main Library [Call number: 005.428 B.J. T 2001] (1).

Open Library:
3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.

by Eberly, David H.

Edition: 2nd. ed.Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Amsterdam ; London : Morgan Kaufmann, 2007Other title: Three-D game engine design.Online access: Publisher description | Table of contents Availability: Items available for loan: Main Library [Call number: 006.693 E.D. T 2007] (1).

Open Library:
X3D : extensible 3D graphics for web authors / Don Brutzman and Leonard Daly.

by Brutzman, Don | Daly, Leonard.

Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Amsterdam ; San Francisco, Calif. : Elsevier/Morgan Kaufmann, 2007Online access: Publisher description Availability: Items available for loan: Main Library [Call number: 006.696 B.D. X 2007] (1).

Open Library:
Mobile 3D graphics with openGL ES and M3G / Kari Pulli ... [et al.].

by Pulli, Kari.

Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Amsterdam ; Burlington, MA : Elsevier/Morgan Kaufmann Publishers, 2008Availability: Items available for loan: Main Library [Call number: 006.686 P.K. M 2008] (1).

Open Library:
Maya for games : modeling and texturing techniques with Maya and Mudbox / Michael Ingrassia.

by Ingrassia, Michael.

Material type: Text Text; Format: print ; Audience: Specialized; Publisher: Boston : Focal Press/Elsevier, 2009Availability: Items available for loan: Main Library [Call number: 006.696 I.M. M 2009] (1).

Open Library:
Foundations of 3D graphics programming : using JOGL and Java3D / Jim X. Chen, Chunyang Chen.

by Chen, Jim X | Chen, Chunyang.

Edition: 2nd ed. Material type: Text Text; Format: print ; Audience: Specialized; Publisher: New York ; London : Springer, 2008Availability: Items available for loan: Main Library [Call number: 006.693 C.J. F 2008] (1).

Open Library:
Sams Teach Yourself Unity 2018 Game Development in 24 Hours / Mike Geig.

by Geig, Mike [author.] | Tristem, Ben. Sams teach yourself Unity game development in 24 hours.

Edition: Third edition.Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Indianapolis : Pearson, 2018Other title: Unity 2018 Game Development in 24 Hours.Availability: Items available for loan: Main Library [Call number: 794.8152 G.M. S 2018] (1).

Open Library:
C# game programming cookbook for unity 3D / Jeff Murray.

by Murray, Jeff [author.].

Edition: Second edition.Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publisher: Boca Raton : CRC Press, 2021Availability: Items available for loan: Main Library [Call number: 794.81526 M.J. C 2021] (1).

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