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Animation from pencil to pixels : classical techniques for digital animation / Tony White. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, 2006
Availability: Items available for loan: Main Library (1)Call number: 778.53 W.T. A 2006.

Digital character development : theory and practice / Rob O'Neill. by
Material type: Text Text; Audience: Specialized;
Publication details: Boca Raton, FL : CRC Press, 2016
Availability: Items available for loan: Main Library (1)Call number: 006.696 O.R. D 2016.

Computer animation : algorithms and techniques / Rick Parent. by Series: The Morgan Kaufmann series in computer graphics and geometric modeling
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: San Francisco London : Morgan Kaufmann Publishers, 2002
Online access:
Availability: Items available for loan: Main Library (1)Call number: 006.696 P.R. C 2002.

The fundamentals of animation / Paul Wells. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Switzerland : ava, 2006
Availability: Items available for loan: Main Library (1)Call number: 778.53 W.P. F 2006.

An essential introduction to maya character rigging with DVD / Cheryl Cabrera. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Boston, MA : Elsevier, 2008
Availability: Items available for loan: Main Library (1)Call number: 006.696 C.C. E 2008.

Deconstructing the elements with 3DS Max : create natural fire, earth, air and water without plug-ins / Pete Draper. by
Edition: 2nd ed.
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Oxford ; Burlington, MA : Focal Press, 2006
Availability: Items available for loan: Main Library (1)Call number: 006.696 D.P. D 2006.

Character emotion in 2D and 3D animation / Les Pardew. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Boston, MA : Thomson Course Technology, 2008
Availability: Items available for loan: Main Library (1)Call number: 006.696 P.L. C 2008.

Computer animation : algorithms and techniques / Rick Parent. by Series: The Morgan Kaufmann Series in Computer Graphics
Edition: 2nd ed.
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Amsterdam ; Boston : Elsevier/Morgan Kaufmann, 2008
Online access:
Availability: Items available for loan: Main Library (1)Call number: 006.696 P.R. C 2008.

Flash + after effects / Chris Jackson. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Amsterdam ; London : Focal, 2008
Availability: Items available for loan: Main Library (1)Call number: 006.78 J.C. F 2008.

Poly-modeling with 3ds Max : thinking outside of the box / Todd Daniele. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Boston : Focal Press/Elsevier, 2009
Availability: Items available for loan: Main Library (1)Call number: 006.696 D.T. P 2009.

Artificial intelligence for games / Ian Millington. by Series: The Morgan Kaufmann series in interactive 3D technology
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Amsterdam : Boston : Elsevier, 2006
Online access:
Availability: Items available for loan: Main Library (2)Call number: 006.3 M.I. A 2006 , ...

3DS max 7 bible / Kelly L. Murdock. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Hoboken, N.J. : Wiley publishing , Inc., 2005
Availability: Items available for loan: Main Library (1)Call number: 006.686 M.K. T 2005.

Character modeling with Maya and Zbrush : professional polygonal modeling techniques / Jason Patnode. by
Material type: Text Text festschrift
Publication details: Amsterdam ; London : Focal, 2008
Availability: Items available for loan: Main Library (1)Call number: 006.696 P.J. C 2008.

Macromedia flash MX : training from the source / Chrissy Rey. by Series: Training from the source
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Berkeley, Calif. : Macromedia Press, 2002
Other title:
  • Flash MX
Availability: Items available for loan: Main Library (1)Call number: 006.696 R.C. M 2002.

Animating facial features & expressions / David Kalwick. by Series: Charles River Media graphics
Edition: 2nd ed.
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Boston, Mass. : Charles River Media, 2006
Other title:
  • Animating facial features and expressions
Online access:
Availability: Items available for loan: Main Library (1)Call number: 006.696 K.D. A 2006.

Flash MX savvy / Ethan Watrall, Norbert Herber. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: San Francisco, Calif. ; London : Sybex, 2002
Online access:
Availability: Items available for loan: Main Library (1)Call number: 006.696 W.E. F 2002.

Motion 3 / Damian Allen ... [et al.]. by Series: Apple Pro training series
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Berkeley, Calif. : Peachpit Press, 2008
Other title:
  • Designing and animating motion graphics in final cut studio 2
Online access:
Availability: Items available for loan: Main Library (2)Call number: 778.5930285 A.D. M 2008 , ...

Alice in action : computing through animation / Joel Adams. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Boston : Thomson course technology, 2007
Availability: Items available for loan: Main Library (1)Call number: 006.696 A.J. A 2007.

Architecture + animation / Bob Fear (ed.). by Series: Architectural Design ; 71.
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: London : John Wiley & Sons, 2001
Other title:
  • Architecture and animation
Availability: Items available for loan: Main Library (1)Call number: 721.0285 F.B. A 2001.

Web animation using JavaScript / Julian Shapiro. by Series: Develop and design
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Berkeley, California : Peachpit Press, 2015
Availability: Items available for loan: Main Library (1)Call number: 006.7 S.J. W 2015.

Essential CG lighting techniques with 3ds Max / Darren Brooker. by Series: Focal Press visual effects & animation
Edition: 2nd ed.
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Amsterdam : Elsevier, 2006
Availability: Items available for loan: Main Library (1)Call number: 006.693 B.D. E 2006.

Maya for games : modeling and texturing techniques with Maya and Mudbox / Michael Ingrassia. by
Material type: Text Text; Format: print ; Audience: Specialized;
Publication details: Boston : Focal Press/Elsevier, 2009
Availability: Items available for loan: Main Library (1)Call number: 006.696 I.M. M 2009.

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